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Hellsing (Extinct) Clan
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Dawn of a New Age :: Creation :: Clan Creation :: Clan Archives :: Approved Clans :: Extinct Clans
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Hellsing (Extinct) Clan
Name: Hellsing
Village: EX Kumogakure no sato
Clan Symbol:
History: Not much has been recorded of the hellsing clan except that they existed during the times before chakra. The clan was started by a mane known as Alucard a powerful being said to be able to take on a Biju or Seiju had on and match them in combat. Alucard was the first of the hellsing being a human who was born into slavery and during a beating by his owner roe up and bit him in the throat drinking his blood drown to the last drop which started a mutation in his gene's slowly turning him into the first known 'Nosferatu".
The clan utilised something entirely different believing blood to be the currency of life and made a dependency of drinking and consuming the blood of their fallen foes. This exchanging of blood altered them in ways thought unimaginable creating living monsters beyond the human mind giving them unique abilities and weaknesses. This change brought upon them turned them into something thought of only in myths due to their unique genetic code. This change turned them into nosferatu better known as vampires those who live by night and hide by day. This bloodline that manifested gave them similar properties making many believe them to be these beasts trying to find ways to kill them. Due to the blood they consume they consume the souls of others locking them inside their bodies and summoning them in an ocean of blood as familiars.
During the age of shinobi the Hellsing Clan existed as a part of Kumogakure under the reign of the Shodai Raikage Hateshiginai, Yami head of the Hateshiginai clan who were as feared as they were. As a shinobi clan the Hellsing specialised in Assassination, Infiltration, Espionage and reconnaissance. During the first shinobi world war they helped in the attack on Kirigakure no Sato by breaking down their defences allowing the Kumogakure forces. While during the second world war the Kumogakure Council began to view them as a threat presenting a plan to the Raikage in order for them to be annihilated by handing out their weakness to the other villages allowing them to attack the clan during the day while they slept killing all its members with only a few surviving vanishing from the land but now they have returned for vengeance.
Requirements: Start as Genin, will not be allowed to use chakra.
Name: Seimei no tsūka (Currency of Life)
Type: Body Limit
Village:EX Kumogakure no sato
Appearance:
The Semei no Tsuka or Currency of Life is a bloodline that has manifested in the Hellsing clan and grows stronger as one masters it and consumes more blood as well as souls. However most of the abilities below have not been seen since the original wielder of the bloodline. Every other only gains three or four abilities and no more. However it is said when a true descendant of it is born they will be born with all there ancestors abilities
Blood Stores: Instead of chakra hellsing members have what is known as blood stores in replace of this. There blood stores are what allows them to survive the higher their blood stores the longer they can use their techniques. Once can refill their own natural blood stores by draining the blood of others or drinking blood of any form this will slowly restore their blood reserves as since their bodies are in a way dead they do not naturally reproduce blood as such require the blood of others to sustain themselves. Due to this the chakra reserve stat is swapped to blood reserves and the amount of blood one has is calculated the same as chakra reserves are. The techniques utilised consume blood like ninjutsu, genjutsu consume chakra. To decrease the amount of blood used one must rely on blood control similar to chakra control.
Blood Control: Blood control for members of the hellsing clan is similar to chakra control for chakra users as blood control allows for a heightened control over ones own blood as well as the blood around them or the blood they have drained. The higher their level of blood control is the less they utilise for their techniques. For this consult the chakra control stat guide and apply it to here.
Ability Unlock
Supernatural Senses: Supernatural senses off members of the hellsing and increased perception when it comes to dealing with the supernaterual this is included with the bijuu and seijuu allowing them to detect the presence of these beasts. The level of ones perception depends on what they can detect. When different stages of this ability are unlocked the wielder receives a bonus in perception
Pseudo-Immortality: Pseudo Immortality is a unique ability possessed by all members of the Hellsing clan and is unlocked at birth. This ability is used in conjunction through the draining of blood from another body. By draining blood the hellsing clan members consume the souls of others adding them to their stores. When mortality wounded the hellsing can sacrifice one of these souls in order to fully restore themselves to health. When all souls are destroyed the members become mortal once more and can be killed. Through this method they can survive things such a decapitation however using this ability consumes their blood stores. The souls they collect are tallied in their 'soul count' which is to be placed in ones signature and character log to keep track of the souls you have drained.
Advanced Regeneration: Advanced Regeneration is a powerful ability utilised by members of the Hellsing clan. Minor injuries to their bodies heal within seconds to such a state that the wound is completely healed without any scarring or marks left over. Major wounds such as loosing fingers or deep lacerations, second degree burns, explosion damage and other wounds caused by strength below 150 heal within two posts.
Supernatural Accuracy: The supernatural accuracy is an ability possessed by the hellsing clan heightening their accuracy by using a so called 'third eye' this 'third eye' allows them to see in the dark as if it was day and see up to a large distance away depending on the level unlocked as well as increasing their accuracy. When different stages of this ability are unlocked the wielder receives a bonus in Accuracy.
Supernatural Strength: Members of the Hellsing clan have an unnatural strength which grows as they become stronger and unlock more stages to their bloodline. This supernatural strength allows them to surpass normal humans able to rip others in half smash boulders even throw giant bijuu and seiju with ease. This supernatural strength is incorporated into their taijutsu.
Supernatural Speed: Due to their unique bloodline the members of the hellsing clan have not only a heightened level of strength but speed as well allowing them to use this speed to terrorise and install fear into their opponents with this powerful level of speed using it to be nothing but a blurred image. With each new level and the stronger one becomes the faster they become.
Blood Manipulation: Blood manipulation is the ability to manipulate blood not only your own but blood within the surrounding air that you have immediate excess too. By increasing your blood stores and blood control this increases your ability to manipulate blood as well as draw blood into your own body to refill your blood stores. By manipulating blood members of the hellsing are able to construct their own jutsu using their own blood or the blood they are consumed in their techniques.
Intangibility: Intangibility is the ability to phase through physical objects such as walls or even the ground moving and phasing through objects. Members of the Hellsing clan utilise this ability in order to perform espionage, recon and infiltration based missions as with their intangibility it makes it harder for others to detect their presence. The higher ones level of control the higher another's perception must be then the member of the hellsing clan to detect them.
Shadow Manipulation: Shadow manipulation is the ability to manipulate surrounding shadows into a physical form much like the nara clan however this is used by their blood stores not chakra. These shadows are then utilised in combat.
Shape-Shifting: The Hellsing can transform themselves or parts of themselves into bats, insects, snakes, hellhounds, other human forms, an amorphous mass of darkness, and many other forms. When a Hellsing consumes another it allows for them to take on their physical form for infiltration purposes.
Weather Control: The ability to create fogs, mist, clouds and rain
Telekinesis: The power to manipulate objects with the mind. Users can manipulate/move objects with their mind. Telekinesis is one of the basis of many of the hell sings supernatural powers that are based on "controlling/manipulating", it may evolve to the point that a Telekinetic can control anything at a subatomic level. (All telekinetic abilities are to be listed as techniques)
Telepathy: Power to mentally receive and/or transmit information. Users of this power are often called Telepaths or Mind Readers. The ability falls into two categories, Telepathic Communication, which is the ability to transmit information from mind to another, and Telepathic Perception, which is the ability to receive information from another mind. This also is applied to mind reading allowing one to enter anothers mind scape viewing memories or thoughts.
Mind Control and Hypnosis: The ability to manipulate and hypnotise other beings. Your perception must be a certain stage higher then another to control them or hypnotise them.
Summoning: The ability to summon familiars, the souls of those whose blood he has sucked in a variety of forms that either sprout from his body or swarm around him as an army numbering in the millions. These familiars can also include animals such as horses and the weapons and abilities that the familiars possessed in life. The familiars can come in two ways, one is similar to a ghoul, mindless and constantly moaning in pain, while the other is the soul manifesting exactly how it was when it was alive, personality, powers, and all. It's unknown if vampires have control of how they want their familiars to manifest, or if the soul loses its personality traits (although the former seems more likely).
Hibernation: Is the ability to be able to survive long periods of time without consuming blood, but is able to fight at a usual level of strength after drinking even the smallest bit of blood.
Drawbacks
Village: EX Kumogakure no sato
Clan Symbol:
- Spoiler:
History: Not much has been recorded of the hellsing clan except that they existed during the times before chakra. The clan was started by a mane known as Alucard a powerful being said to be able to take on a Biju or Seiju had on and match them in combat. Alucard was the first of the hellsing being a human who was born into slavery and during a beating by his owner roe up and bit him in the throat drinking his blood drown to the last drop which started a mutation in his gene's slowly turning him into the first known 'Nosferatu".
The clan utilised something entirely different believing blood to be the currency of life and made a dependency of drinking and consuming the blood of their fallen foes. This exchanging of blood altered them in ways thought unimaginable creating living monsters beyond the human mind giving them unique abilities and weaknesses. This change brought upon them turned them into something thought of only in myths due to their unique genetic code. This change turned them into nosferatu better known as vampires those who live by night and hide by day. This bloodline that manifested gave them similar properties making many believe them to be these beasts trying to find ways to kill them. Due to the blood they consume they consume the souls of others locking them inside their bodies and summoning them in an ocean of blood as familiars.
During the age of shinobi the Hellsing Clan existed as a part of Kumogakure under the reign of the Shodai Raikage Hateshiginai, Yami head of the Hateshiginai clan who were as feared as they were. As a shinobi clan the Hellsing specialised in Assassination, Infiltration, Espionage and reconnaissance. During the first shinobi world war they helped in the attack on Kirigakure no Sato by breaking down their defences allowing the Kumogakure forces. While during the second world war the Kumogakure Council began to view them as a threat presenting a plan to the Raikage in order for them to be annihilated by handing out their weakness to the other villages allowing them to attack the clan during the day while they slept killing all its members with only a few surviving vanishing from the land but now they have returned for vengeance.
Requirements: Start as Genin, will not be allowed to use chakra.
Bloodline
Name: Seimei no tsūka (Currency of Life)
Type: Body Limit
Village:EX Kumogakure no sato
Appearance:
- Spoiler:
- Spoiler:
- Spoiler:
The Semei no Tsuka or Currency of Life is a bloodline that has manifested in the Hellsing clan and grows stronger as one masters it and consumes more blood as well as souls. However most of the abilities below have not been seen since the original wielder of the bloodline. Every other only gains three or four abilities and no more. However it is said when a true descendant of it is born they will be born with all there ancestors abilities
Blood Stores: Instead of chakra hellsing members have what is known as blood stores in replace of this. There blood stores are what allows them to survive the higher their blood stores the longer they can use their techniques. Once can refill their own natural blood stores by draining the blood of others or drinking blood of any form this will slowly restore their blood reserves as since their bodies are in a way dead they do not naturally reproduce blood as such require the blood of others to sustain themselves. Due to this the chakra reserve stat is swapped to blood reserves and the amount of blood one has is calculated the same as chakra reserves are. The techniques utilised consume blood like ninjutsu, genjutsu consume chakra. To decrease the amount of blood used one must rely on blood control similar to chakra control.
Blood Control: Blood control for members of the hellsing clan is similar to chakra control for chakra users as blood control allows for a heightened control over ones own blood as well as the blood around them or the blood they have drained. The higher their level of blood control is the less they utilise for their techniques. For this consult the chakra control stat guide and apply it to here.
Ability Unlock
- Spoiler:
- To unlock each level one must pay jutsu points to each that new level. As a Genin you may stat with 2 of these abilities outside of blood stores and blood control as these two are natural abilities. When you rank up depending on the rank you can unlock another level or increase the next through unlockers for this bloodline.
Chunin: 2 unlockers
Tokubetsu Jounin: 3 Unlockers
Jounin: 3 unlockers
Dainin: 4 Unlockers
3rd Ability: 1,000 Jp
4th Ability: 2,000 JP
5th Ability: 3,000 JP
6th Ability: 4,000 JP
7th Ability: 5,000 JP
8th Ability: 6,000 JP
9th Ability: 8,000 JP
10th Ability:10,000 JP
Supernatural Senses: Supernatural senses off members of the hellsing and increased perception when it comes to dealing with the supernaterual this is included with the bijuu and seijuu allowing them to detect the presence of these beasts. The level of ones perception depends on what they can detect. When different stages of this ability are unlocked the wielder receives a bonus in perception
- Levels:
Level 1
requirements- 20 Perception or higher
- 300 words of training
Gain- +10 Perception
Level 2
requirements- 30 Perception or higher
- 600 words of training
Gain- +20 Perception
Level 3
requirements- 50 Perception or higher
- 1,000 words of training
Gain- +30 Perception
Level 4
requirements- 80 Perception or higher
- 3,000 words of training
- Chunin
Gain- +40 Perception
Level 5
requirements- 120 Perception or higher
- 4,000 words of training
- Chunin
Gain- +60 Perception
Level 6
requirements- 150 Perception or higher
- 5,000 words of training
- Chunin
Gain- +80 Perception
Level 7
requirements- 200 Perception or higher
- 6,000 words of training
- Tokubetsu jounin
Gain- +100 Perception
- 20 Perception or higher
- Detection:
- 0-20: Able to detect strong supernatural presences in a 5 metre radius.
21-60: Able to detect strong supernatural presence in a 10 metre radius. Able to pick up faint supernatural presence in a 5 metre radius
61-90: Able to detect the energy signature of Bijuu and Seijuu within a 5 metre radius up to the Gobi and Shiro Kitsune
91-130: Able to detect the energy signature of Bijuu and Seijuu within a 10 metre radius up to the Robubi and Genbu
131-150: Able to detect the energy signature of Bijuu and Seijuu within a 20 metre radius up to the Nanabi and Byakko
151-180: Able to detect the energy signature of Bijuu and Seijuu within a 30 metre radius up to the Hachibi and Suzaku
181-210: Able to detect the energy signature of Bijuu and Seijuu within a 40 metre radius up to the Kyuubi and Seiryu
211-250: Able to detect the energy signature of Bijuu and Seijuu within a 50 metre radius up to the Koryu and Juubi
Pseudo-Immortality: Pseudo Immortality is a unique ability possessed by all members of the Hellsing clan and is unlocked at birth. This ability is used in conjunction through the draining of blood from another body. By draining blood the hellsing clan members consume the souls of others adding them to their stores. When mortality wounded the hellsing can sacrifice one of these souls in order to fully restore themselves to health. When all souls are destroyed the members become mortal once more and can be killed. Through this method they can survive things such a decapitation however using this ability consumes their blood stores. The souls they collect are tallied in their 'soul count' which is to be placed in ones signature and character log to keep track of the souls you have drained.
Advanced Regeneration: Advanced Regeneration is a powerful ability utilised by members of the Hellsing clan. Minor injuries to their bodies heal within seconds to such a state that the wound is completely healed without any scarring or marks left over. Major wounds such as loosing fingers or deep lacerations, second degree burns, explosion damage and other wounds caused by strength below 150 heal within two posts.
Supernatural Accuracy: The supernatural accuracy is an ability possessed by the hellsing clan heightening their accuracy by using a so called 'third eye' this 'third eye' allows them to see in the dark as if it was day and see up to a large distance away depending on the level unlocked as well as increasing their accuracy. When different stages of this ability are unlocked the wielder receives a bonus in Accuracy.
- Levels:
Level 1
requirements- 20 Accuracy or higher
- 500 words of training
Gain- +10 Accuracy
Level 2
requirements- 30 Accuracy or higher
- 1,000 words of training
Gain- +20 Accuracy
Level 3
requirements- 50 Accuracy or higher
- 2,000 words of training
Gain- +30 Accuracy
Level 4
requirements- 80 Accuracy or higher
- 4,000 words of training
- Chunin
Gain- +40 Accuracy
Level 5
requirements- 120 Accuracy or higher
- 5,000 words of training
- Chunin
Gain- +60 Accuracy
Level 6
requirements- 150 Accuracy or higher
- 6,000 words of training
- Chunin
Gain- +80 Accuracy
Level 7
requirements- 200 Accuracy or higher
- 7,000 words of training
- Tokubetsu jounin
Gain- +100 Accuracy
- 20 Accuracy or higher
Supernatural Strength: Members of the Hellsing clan have an unnatural strength which grows as they become stronger and unlock more stages to their bloodline. This supernatural strength allows them to surpass normal humans able to rip others in half smash boulders even throw giant bijuu and seiju with ease. This supernatural strength is incorporated into their taijutsu.
- Levels:
Level 1
requirements- 20 Strength or higher
- 500 words of training
Gain- +10 Strength
Level 2
requirements- 30 Strength or higher
- 1,000 words of training
Gain- +20 Strength
Level 3
requirements- 50 Strength or higher
- 2,000 words of training
Gain- +30 Strength
Level 4
requirements- 80 Strength or higher
- 4,000 words of training
- Chunin
Gain- +40 Strength
Level 5
requirements- 120 Strength or higher
- 5,000 words of training
- Chunin
Gain- +60 Strength
Level 6
requirements- 150 Strength or higher
- 6,000 words of training
- Chunin
Gain- +80 Strength
Level 7
requirements- 200 Strength or higher
- 7,000 words of training
- Tokubetsu jounin
Gain- +100 Strength
- 20 Strength or higher
Supernatural Speed: Due to their unique bloodline the members of the hellsing clan have not only a heightened level of strength but speed as well allowing them to use this speed to terrorise and install fear into their opponents with this powerful level of speed using it to be nothing but a blurred image. With each new level and the stronger one becomes the faster they become.
- Levels:
Level 1
requirements- 20 Speed or higher
- 500 words of training
Gain- +10 Speed
Level 2
requirements- 30 Speed or higher
- 1,000 words of training
Gain- +20 Speed
Level 3
requirements- 50 Speed or higher
- 2,000 words of training
Gain- +30 Speed
Level 4
requirements- 80 Speed or higher
- 4,000 words of training
- Chunin
Gain- +40 Speed
Level 5
requirements- 120 Speed or higher
- 5,000 words of training
- Chunin
Gain- +60 Speed
Level 6
requirements- 150 Speed or higher
- 6,000 words of training
- Chunin
Gain- +80 Speed
Level 7
requirements- 200 Speed or higher
- 7,000 words of training
- Tokubetsu jounin
Gain- +100 Speed
- 20 Speed or higher
Blood Manipulation: Blood manipulation is the ability to manipulate blood not only your own but blood within the surrounding air that you have immediate excess too. By increasing your blood stores and blood control this increases your ability to manipulate blood as well as draw blood into your own body to refill your blood stores. By manipulating blood members of the hellsing are able to construct their own jutsu using their own blood or the blood they are consumed in their techniques.
- Levels:
Level 1
requirements- 20 Blood Control or higher
- 20 Blood Stores or higher
- 500 words of training
Gain- +10 Blood Control
- +10 Blood Stores
Level 2
requirements- 30 Blood Control or higher
- 30 Blood Stores or higher
- 1,000 words of training
Gain- +20 Blood Control
- +20 Blood Stores
Level 3
requirements- 50 Blood Stores or higher
- 50 Blood Stores or higher
- 2,000 words of training
Gain- +30 Blood Control
- +30 Blood Stores
Level 4
requirements- 80 Blood Control or higher
- 80 Blood Stores or higher
- 4,000 words of training
- Chunin
Gain- +40 Blood Control
- +40 Blood Stores
Level 5
requirements- 120 Blood Control or higher
- 120 Blood Stores or higher
- 5,000 words of training
- Chunin
Gain- +60 Blood Control
- +60 Blood Stores
Level 6
requirements- 150 Blood Control or higher
- 150 Blood Stores or higher
- 6,000 words of training
- Chunin
Gain- +80 Blood Control
- +80 Blood Stores
Level 7
requirements- 200 Blood Control or higher
- 200 Blood Stores or higher
- 7,000 words of training
- Tokubetsu jounin
Gain- +100 Blood Control
- +100 Blood Stores
- 20 Blood Control or higher
Intangibility: Intangibility is the ability to phase through physical objects such as walls or even the ground moving and phasing through objects. Members of the Hellsing clan utilise this ability in order to perform espionage, recon and infiltration based missions as with their intangibility it makes it harder for others to detect their presence. The higher ones level of control the higher another's perception must be then the member of the hellsing clan to detect them.
- Levels:
Level 1
requirements- 20 Perception
- 500 words of training
Gain- To detect opponent must have a perception 10 points or higher then your own
Level 2
requirements- 30 Perception
- 1,000 words of training
Gain- To detect opponent must have a perception 20 points or higher then your own
Level 3
requirements- 50 Perception
- 2,000 words of training
Gain- To detect opponent must have a perception 30 points or higher then your own
Level 4
requirements- 80 Perception
- 4,000 words of training
- Chunin
Gain- To detect opponent must have a perception 50 points or higher then your own
Level 5
requirements- 120 Perception
- 5,000 words of training
- Chunin
Gain- To detect opponent must have a perception 60 points or higher then your own
Level 6
requirements- 150 Perception
- 6,000 words of training
- Chunin
Gain- To detect opponent must have a perception 80 points or higher then your own
Level 7
requirements- 200 Perception
- 7,000 words of training
- Tokubetsu jounin
Gain- To detect opponent must have a perception 100 points or higher then your own
- 20 Perception
Shadow Manipulation: Shadow manipulation is the ability to manipulate surrounding shadows into a physical form much like the nara clan however this is used by their blood stores not chakra. These shadows are then utilised in combat.
Shape-Shifting: The Hellsing can transform themselves or parts of themselves into bats, insects, snakes, hellhounds, other human forms, an amorphous mass of darkness, and many other forms. When a Hellsing consumes another it allows for them to take on their physical form for infiltration purposes.
Weather Control: The ability to create fogs, mist, clouds and rain
Telekinesis: The power to manipulate objects with the mind. Users can manipulate/move objects with their mind. Telekinesis is one of the basis of many of the hell sings supernatural powers that are based on "controlling/manipulating", it may evolve to the point that a Telekinetic can control anything at a subatomic level. (All telekinetic abilities are to be listed as techniques)
Telepathy: Power to mentally receive and/or transmit information. Users of this power are often called Telepaths or Mind Readers. The ability falls into two categories, Telepathic Communication, which is the ability to transmit information from mind to another, and Telepathic Perception, which is the ability to receive information from another mind. This also is applied to mind reading allowing one to enter anothers mind scape viewing memories or thoughts.
Mind Control and Hypnosis: The ability to manipulate and hypnotise other beings. Your perception must be a certain stage higher then another to control them or hypnotise them.
- Levels:
Level 1
requirements- 20 Perception
- 500 words of training
Gain- Perception must be 150 points or more higher
Level 2
requirements- 30 Perception
- 1,000 words of training
Gain- Perception must be 100 points or more higher
Level 3
requirements- 50 Perception
- 2,000 words of training
Gain- Perception must be 80 points or more higher
Level 4
requirements- 80 Perception
- 4,000 words of training
- Chunin
Gain- Perception must be 50 points or more higher
Level 5
requirements- 120 Perception
- 5,000 words of training
- Chunin
Gain- Perception must be 30 points or more higher
Level 6
requirements- 150 Perception
- 6,000 words of training
- Chunin
Gain- Perception must be 20 points or more higher
Level 7
requirements- 200 Perception
- 7,000 words of training
- Tokubetsu jounin
Gain- Perception must be 10 points or more higher
- 20 Perception
Summoning: The ability to summon familiars, the souls of those whose blood he has sucked in a variety of forms that either sprout from his body or swarm around him as an army numbering in the millions. These familiars can also include animals such as horses and the weapons and abilities that the familiars possessed in life. The familiars can come in two ways, one is similar to a ghoul, mindless and constantly moaning in pain, while the other is the soul manifesting exactly how it was when it was alive, personality, powers, and all. It's unknown if vampires have control of how they want their familiars to manifest, or if the soul loses its personality traits (although the former seems more likely).
Hibernation: Is the ability to be able to survive long periods of time without consuming blood, but is able to fight at a usual level of strength after drinking even the smallest bit of blood.
Drawbacks
- When blood stores are below 10% they lose all their boosts to their stats becoming weaker.
- Before they can even use any of there abilities they must have drunken a large quality of blood to supply them with energy
- Every time they use there abilities the energy given to them by feeding blood is used rapidly
- Without blood they are unable to perform any of there ability
- If they do not consume blood they shrivel up and die
- Unable to come in contact with the direct sunlight
- Unable to go on holy ground
- Can't use chakra
- Can't consume human food as it burns them like acid
- Raw human chakra will have the same affect on them as the sun. The damage chakra does to their body is equal in strength to ones chakra reserves
- Can't use Ninjutsu or Genjutsui
- Ninjutsu is much more effective on them then regular humans. The damage done to them is double in strength.
Last edited by Madara Uchiha on Thu Jun 27, 2013 12:28 am; edited 1 time in total
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