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Classes
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Classes
Classes
What are classes? Classes are what you chose upon approval to be your character's main area of expertise or what they define themselves as such as a 'Ninjutsu Expert'. Classes will offer specific rewards to specific areas. During your adventure you will be able to gain new classes to improve your character as you roleplay.
Starting Classes
- Ninjutsu Expert: Ninjutsu cost 10% less Jutsu Points. Start with 10 Extra Elemental Points.
- Taijutsu Expert: Taijutsu cost 10% less Jutsu Points. Start with an extra 10 Strength or Speed.
- Genjutsu Expert: Genjutsu cost 10% less Jutsu Points. Start with an extra 10 Chakra Control.
- Fuuinjutsu Expert: Fuuinjutsu cost 10% less Jutsu Points. Start with an extra 10 points in Seal Crafting.
- Bukijutsu Expert: Bukijutsu cost 10% less Jutsu points. Start with an extra 10 points in Accuracy.
- Medical Ninja: Iryo Ninjutsu cost 10% less Jutsu points. Start with an extra 10 points in Herb Brewing.
- Nintaijutsu Expert: Nintaijutsu cost 10% less jutsu points. Start with an extra 10 Strength or Speed.
- Puppeteer: Puppets cost 10% less Ryo. Start with an extra 20 points in Poison Making.
- Marksman: Shurikenjutsu cost 10% less jutsu points. Start with an extra 10 Accuracy.
- Assassin: Start with an extra 20 points in Stealth.
- Succubus/Incubus: Start with an extra 20 points in Seduction.
- Forger: Start with an extra 20 points in Black-smithing.
- Hunter: Start with an extra 20 points in Hunting.
- Tracker: Start with an extra 20 points in Tracking.
- Enchanter: Start with an extra 20 points in Enchantment.
- Survivalist: Start with an extra 20 points in Trap Making.
Other Classes
- Duellist: +50 points to Duel Wielding. Buy 1 weapon for free.
- Pyromancer: Earn an extra 10 Fire Elemental Points when training with Fire Jutsu. Fire Ninjutsu cost 50% less Jutsu Points. Fire Ninjutsu cost 10% less chakra.
- Master of the Forbidden: Learn 1 extra Kinjutsu. 10% off required word count for training Kinjutsu.
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